Christian Ohle

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Hi, there is a simple **workaround** using `implicit operators`. It just needs the one implementation of such an operator that works for all comparisons and more, and that's good. But...

Hello, no problem, would you like to work together?

Please, whats the problem with Pi? And witch (group of) functions are missing? ```c# public static BigRational Pi(int digits) ```

Thanks, I see, so far I don't support IFoatingPoint. It wouldn't be no problem to implement something, but does it make sense for such a number type? There is no...

I use this as reference: https://source.dot.net/#System.Private.CoreLib/INumber.cs,0f558758e750a740 and https://source.dot.net/#System.Private.CoreLib/IFloatingPointConstants.cs,9ff158e2a0a8fb1f There in INumber and INumberBase IFloatingPointConstants is not included. Is there a better link for pre-versions or something?

Many thanks for the hints - I need time to check. And sorry for the CreatePixelShader bug - but would be interesting to know what graphics hardware it is, usually...

I have it, they put IFloatingPointConstants in IRootFunctions, ITrigonometricFunctions. What nonsense. Anyway, will update that it works and check in. Will think later how to create a halfway logically interface...

This works too: ```C# static BigRational IFloatingPointConstants.Pi => Pi(1000) // :-) ```

Thanks again, that was all very helpful. Latest NET7 version checked in, no more conflicts. Maybe the DX11 problem is solved too. From this morning, have you seen [the last...