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Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph.

UnityURPMetaballParticlesPart1

Part 1 of a series explaining how to make Metaball particles in Unity using URP and Shader Graph. You can read the series here

Credit to Scratchapixel's series on distance fields for the explanation on Metaballs and example code

This is what they'll look like by the end of the series (that'll be in a different repository) Example