Lorenzo Gaifas

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Maybe... other option: my machine has a more powerful CPU and I'm no longer bottlenecked by it.

Aha! I thinkl that was it. I tried being a bit more intense with the movements and use a layer that needs heavier calculations (polygonal chape, which calculates all the...

I did see *similar* issues online with people using other software, and it seemed to be happening mostly with hi-res tablets (this one is 3840 x 2160 in 27"). Also,...

It's *reduced* by #5710 (now usable, but still not a seamless experience). I didn't want to throttle too much for now, but depending on the power of their computer and...

I have no longer acess to that tablet unfortunately, so I cannot test this.

So... good news with caveat, and straight up bad news. Good news: no performance issue! Caveat: using a much more powerful machine, with a much cheaper tabled (so potentially much...

> So, proposed solution: overlays should be _siblings_ of a main node that has the "data" node as one of its children. Seems reasonable to me, if I understand correctly!...

Not sure I follow... All tiles should always be from the same LOD, you should never have mixed levels. Am I misunderstanding?

I was having this issue as well with overlays, and II could only solve it properly by destroying them and recreating them, instead of reparenting (which seemed to not work...