FFmpeg-Android
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FFMpeg/FFprobe compiled for Android
FFmpeg-Android
FFMpeg/FFprobe compiled for Android. Execute FFmpeg & FFprobe commands with ease in your Android project.
About
This project is a continued fork of FFmpeg Android Java by WritingMinds.
This fork fixes the CANNOT LINK EXECUTABLE ffmpeg: has text relocations issue on x86 devices along with some other bugfixes, new features and the newest FFmpeg builds.
Architectures
Bravobit FFmpeg-Android runs on the following architectures:
- armv7
- armv7-neon
- armv8
- x86
- x86_64
FFmpeg build
FFmpeg in this project was built with the following libraries:
- x264
r2851 ba24899 - libpng
1.6.21 - freetype2
2.8.1 - libmp3lame
3.100 - libvorbis
1.3.5 - libvpx
v1.6.1-1456-g7d1bf5d - libopus
1.2.1 - fontconfig
2.11.94 - libass
0.14.0 - fribidi
0.19.7 - expat
2.1.0 - fdk-aac
0.1.6
Features
- Uses the latest FFmpeg release
n4.0-39-gda39990 - Uses native CPU capabilities on ARM architectures
- FFprobe is bundled in this library too
- Enabled network capabilities
- Multithreading
Usage
Getting Started
Include the dependency
dependencies {
implementation 'nl.bravobit:android-ffmpeg:1.1.7'
}
Check if FFmpeg is supported
To check whether FFmpeg is available on your device you can use the following method.
if (FFmpeg.getInstance(this).isSupported()) {
// ffmpeg is supported
} else {
// ffmpeg is not supported
}
This is all you have to do to load the FFmpeg library.
Run FFmpeg command
In this sample code we will run the ffmpeg -version command.
FFmpeg ffmpeg = FFmpeg.getInstance(context);
// to execute "ffmpeg -version" command you just need to pass "-version"
ffmpeg.execute(cmd, new ExecuteBinaryResponseHandler() {
@Override
public void onStart() {}
@Override
public void onProgress(String message) {}
@Override
public void onFailure(String message) {}
@Override
public void onSuccess(String message) {}
@Override
public void onFinish() {}
});
Stop (or Quit) the FFmpeg process
If you want to stop the running FFmpeg process, simply call .sendQuitSignal() on the FFtask that is running:
FFmpeg ffmpeg = FFmpeg.getInstance(context);
FFtask ffTask = ffmpeg.execute( ... )
ffTask.sendQuitSignal();
NOTE: This will result in onFailure being called instead of onSuccess.
Check if FFprobe is supported
To check whether FFprobe is available on your device you can use the following method.
if (FFprobe.getInstance(this).isSupported()) {
// ffprobe is supported
} else {
// ffprobe is not supported
}
This is all you have to do to load the FFprobe library.
Run FFprobe command
In this sample code we will run the ffprobe -version command.
FFprobe ffprobe = FFprobe.getInstance(context);
// to execute "ffprobe -version" command you just need to pass "-version"
ffprobe.execute(cmd, new ExecuteBinaryResponseHandler() {
@Override
public void onStart() {}
@Override
public void onProgress(String message) {}
@Override
public void onFailure(String message) {}
@Override
public void onSuccess(String message) {}
@Override
public void onFinish() {}
});