Bones
Bones
Hey, thanks for raising the issue :) Yes, the ants are technically supposed to join a path once they find them, but due to the way forces are implemented, they...
Well the next question would be how to detect when to slow down the ants? Also I found a really good tutorial sometime ago (https://www.youtube.com/watch?v=rlZYT-uvmGQ) that describes the same behaviour....
Hey, thanks for creating the PR, I finally got some time to test it. The only problem I found with the behaviour is that when there are multiple food sources,...
Yes the ants pathing to a different source once a food source is complete is a natural way to fix this problem. I feel like the best way to implement...
It can be done using bevy resources. But I think in this case you wouldn't need anything static? Its just going to be a plugin that maintains a record of...
Thanks for the PR :) Apologies for the late reply, This is an old project of mine and I didn't get a chance to update it. Trying to compile this...
Awesome, I'd love to see the new changes you've made. I'm really glad that someone found my project useful :)
Thanks for the PR :) Also apologies for the super late reply Thanks for the updates you've to the project, just one request, there are a few functions in `car.rs`...
Hey, Apologies I missed this notification. I'll have a look at the repo and play around with it in my free time, thanks for sharing :)