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                        It's good and time for make the tutorial demo builtin
Is your feature request related to a problem? Please describe. Since #31 we only export addon, we can contain demo project folder , example project folder in the root folder. It's good for test and learn behave.
Describe the solution you'd like
We can builtin this tutorial demo inside.

It won't export and install to user's project. It provide a good demo for they to test and use this plugin. And we can maintain both in the same project and for test.
Example:
I make myself a demo in local for test and learn.
 
 When I modify behave source code, I just run this demo as smoke test.
When I modify behave source code, I just run this demo as smoke test.
@kaluluosi this is actually a great idea! I might do it via a git sub-module + command, though. If I apply changes in the future to https://github.com/bitbrain/godot-tutorials (e.g. upgrading to Godot 4) I want it to be in one place.
Thoughts?
@kaluluosi this is actually a great idea! I might do it via a git sub-module + command, though. If I apply changes in the future to https://github.com/bitbrain/godot-tutorials (e.g. upgrading to Godot 4) I want it to be in one place.
Thoughts?
That's great! You known I like your tutorials demo(goblin farm), it's an awesome playground for learn and test behavior tree. Wait in hope. 👍
@bitbrain I'm new in godot and gamedev. I want to ask or discuss some game development issues with you for help. How can I contact you? By mail?
@kaluluosi I am mostly quite busy but we have already quite a large community (600+ members) that are probably very happy to help! Feel free to join our Discord and ask in the #programming channel for advice!