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                        Clever Disassembler mapping ROM region to Work RAM addresses
Great tool! One feature that might be great to add in the clever disassembler is an INI option to allow mapping a ROM address region to a location in work RAM (anything below 0x8000). This would be very helpful in games which copy ROM code/data sections to work RAM on the cartridge allowing for code/data analysis to extended into that region.
Hmm, can you give me an example of such a game? Do you have suggestion how this feature should work?
The original Zelda is one such game. It has quite a bit of executable code under 0x8000.