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Deprecated port of Final Burn Alpha to Libretro (v0.2.97.43).

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From time to time we continue to experience desync issues and try to find the cause. The game bubble bobble has helped one community mate to find a new cause...

Not an issue at the moment nor might it be. but lemmie know if this Gaelco 2 game performs poorly when supported in this core as i do have a...

enhancement

@barbudreadmon Hi, I'm opening this issue because on Recalbox X86 build I have this problem: https://github.com/libretro/RetroArch/issues/4359 Indeed switching `AUDIO_SAMPLERATE` from `48000` to `32000` solve this issue. But I would like...

enhancement

With the current core it is not possible to properly save your input mappings when switching between games. For example, if you create a remap file while running a 6-button...

enhancement