Cloth
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Physics simulation: cloth and simple procedural objects with collision detection. Animated using second-order methods.
Simple Cloth Simulation

Compiling
Type 'make'. This will compile the program. Requires OpenGL support and the GLEW and GLUT libraries (libglew-dev and freeglut3-dev packages in Debian).
Running
To run the program, type './main'
Keyboard commands:
| Key | Action |
|---|---|
| W/S | Move the ball forwards/backwards. |
| A/D | Move the ball left/right. |
| R/F | Move the ball up/down. |