BlazorDownloadFile
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Blazor download files to the browser from c# without any javascript library reference or dependency.
Unable to download a file larger than 500 MB. Used your library, in particular the method: DownloadFile(string filename, Stream stream, CancellationToken cancellationTokenBytesRead, CancellationToken cancellationTokenJavaScriptInterop, string ContentType = "application/octet-stream"). But when...
I was having an issue with an even smaller size (400kb ish) I turned my stream into a byte array and it worked. @arivera12, you might want to impliment this...
- Using V 2.1.6 - .NetCore 3.1 - Hosted in Chrome 87 I have a memory stream that is `280803689` bytes I have direct access to the buffer it contains...
Hello @arivera12, I'd recommend skipping .NET 5 and going straight to .NET 6 in this case as .NET 6 has significant improvements to the byte array interop mechanisms. Blazor no...
Hi I increased the buffer size and I am now able to download my 110MB exe file but it takes 2 minutes for the download dialog to appear. I am...
### Problem When downloading a file from a server directly to JavaScript or Blazor the browser has it's own memory and hardware limitations. ### Solution We should use `Content-Disposition` attachment...
Still a bit early, but this looks promising as it allows a "stream" to be used https://web.dev/native-file-system/ It also has a drop back to "Legacy mode", https://github.com/GoogleChromeLabs/browser-nativefs Thoughts ?
Altered the README to make it easier to understand how to implement the package.
Had a hard time reading the method descriptions so I went through an put all the parameters in a table to make it easier to read
Im trying to add the states and cities from users. csv = @"""State"",""City"" ""Custastate"",""CustCity""";