Arthur
Arthur
Not at the moment, I personally don't see much benefits in supporting `ape` (most of my files are in `flac`)
For some reason I missed this PR, I think I was on vacation around that time :) Will merge in next couple days.
Sorry for not responding previously. I didn't merge this PR because I didn't like idea of having plugin specific options on engine mediator (plus some code styling issues). I tried...
Hey guys, sorry I don't think I will be able to help you with adding this new feature. You probably noticed I'm not super active lately in this project. Mostly...
I will check this over the weekend.
Hi @rperney, I don't think there is a good solution for the cross-fading with this library at the moment. I wouldn't recommend implementing it on top of 2 engine instances....
For some reason it doesn't happen for me. I have exactly one call of `engineExpectsNextUrl`. I also spotted another issue that low quality short files don't play because initial buffer...
Thanks for the questions, I will answer in order: 1. There is no volume control methods for now, because library is targeting iOS. In iOS it's much easier to adjust...
Documentation now available [here](http://ap4y.github.com/OrigamiEngine/Documentation/index.html).
small correction, I actually backtracked suggestion for using transport discovery for uptime, see issue 110 in the original repo. My idea was to use transports to track uptime, since they...