OrigamiEngine
                                
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                                    OrigamiEngine copied to clipboard
                            
                            
                            
                        Lightweight audio engine for iOS and OSX with flac, cue, mp3, m4a, m3u support.
Lightweight iOS and OSX audio engine with opus, flac, cue, mp3, m4a, m3u support.
Supported formats
- Audio sources: http and local files
- Audio files: opus,flac,mp3,m4a,wavand other from CoreAudio
- Playlists: cue,m3u
Features
- Ligthweight: 300kb compiled, 1.2mb with libFLAC
- Small memory foorprint: no more than 2.5mb for the flac files
- Low resource consumption: about 14% CPU usage for FLAC on ipod 4g
- All operations in background with GCD
- Event-based (using dispatch sources and CoreAudio async api)
- Provides full audio metadata (vorbis, id3 tags) with embeeded cover images
- HTTP data caching
- Tested (currently about 85% code coverage)
Overview
Static library and cocoapods podspec provided. Static library can be compiled with embeeded FLAC library (check project targets). For OSX you can use static framework.
Start playback:
self.player = [[ORGMEngine alloc] init];
NSURL* url = [NSURL URLWithString:tfUrl.text];
[_player playUrl:url];
Common operations:
[_player metadata];                         // current metadata
[_player pause];                            // pause playback
[_player resume];                           // resume playback
[_player stop];                             // stop playback
[_player seekToTime:seekSlider.value];      // seek to second
[_player setNextUrl:url withDataFlush:YES]; // play next track and clear current buffer
Delegate methods:
- (NSURL*)engineExpectsNextUrl:(ORGMEngine*)engine; // provides continious playback
- (void)engine:(ORGMEngine*)engine didChangeState:(ORGMEngineState)state; // state change callback
Check example project and tests for the additional information.
Documentation
Project headers contain appledoc comments, precompiled docset here.
Tests
OCUnit tests included into the project.
Credits
- http://cogx.org/ by Vincent Spader. FLAC decoder implementation based on Cogsources
License
(MIT license)