aggsol

Results 76 comments of aggsol

Go for it. C++17 is very benefitial for this project and will be available from most compilers soon.

> @PhenX: Be careful about everything you read on hanselman's blog. > It's usually not really well researched, obsolete the day it is published, doesn't go into depth, and he...

Building on the current Ubuntu LTS requires a newer Qt(Creator). Some CI would be great though. See the wiki: https://github.com/MasterQ32/VersaTile/wiki/How-To-Build

Another idea, how about using https://snapcraft.io/? There way more packages would emerge?

The TSX format of Tiled is a good example what properties might be useful http://doc.mapeditor.org/reference/tmx-map-format/#tileset

people might want to distribute it, maybe something simple like having to files with the same name `spritesheet.png` and `spritesheet.vss` wher `vss` stands for VersaTile Sprite Sheet ;-P

So the middle click is like tile picker (copy) then? This not like Ctrl+C, Ctrl+V how to paste a previously copied tile?

![Unbenannt](https://user-images.githubusercontent.com/719279/82304725-fe71e580-99bc-11ea-8445-bb905b8b9972.PNG) I can reproduce @JayFoxRox bug (looks exactly like his GIF) with SDL 2.0.12 and Imgui 1.76 on Win10 (Visual Studio 2019).

Thank you for your efforts. How do you know which backend SDL uses? I just set the `SDL_RENDERER_ACCELERATED` and use nothing else. Using `SDL_RENDERER_SOFTWARE` everything works fine (which is my...