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Metal rendering and high performance rendering

Open adamwulf opened this issue 5 years ago • 0 comments

links from research:

  • https://forums.developer.apple.com/thread/86098
  • https://github.com/eldade/ios_metal_bezier_renderer/tree/master/metal_bezier
  • https://stackoverflow.com/questions/15370344/painfully-slow-software-vectors-particularly-coregraphics-vs-opengl
  • https://stackoverflow.com/questions/6327817/why-is-uibezierpath-faster-than-core-graphics-path
  • https://github.com/micahpearlman/MonkVG
  • https://github.com/sakamura/SakaSVG

using cocos2d

  • http://heyalda.com/drawing-with-opengl-es-2-0-in-cocos2d-2-0/
  • https://github.com/cocos2d/cocos2d-objc/wiki/Metal-Rendering-for-Cocos2D

adamwulf avatar Nov 19 '19 03:11 adamwulf