Adam Cichy

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You can switch to just one player per sound like this: ```swift Sound.playersPerSound = 1 ``` This way you will always use the same instance of `AVAudioPlayer` for each sound.

@totidev Could you please share more information about your use case? Do you want to display and update the time elapsed in your UI every second? Or do you want...

Thanks for the suggestion. I'll look into it.

I would try creating instances of `Sound` class instead of using the static methods and see if that will help

Hello, Have you checked the example app? It works there Thanks, Adam