examples
examples copied to clipboard
Project examples of homebrew written with this organization's tools
examples
Homebrew examples of Nintendo Switch homebrew written with this organization's tools
Example list
-
applet: library appletslibapplet-launch: example of manually launching thePlayerSelectlibrary applet (will be removed/replaced with libapplet support gets properly implemented innx)
-
fs-api: filesystem API-
file-rw: example of reading/writing files -
dir-list: example of listing files/dirs
-
-
graphics:-
gpu-simple: example of simple gfx support -
simple-window: example of a sysmodule rendering over everything -
ui2d: simple UI libraries used by the examples above:
-
-
input: example of input API -
os:threads: example of thread support
-
server-ipc:-
lm: simple replacement ofLogManagersysmodule -
ams-ecs: simple usage of Atmosphere's external content source API to take over a game and redirect it to custom ExeFs/RomFs on the SD card -
prepo-mitm: simple MitM ofprepo(Play Report) services -
simple-mitm-service: example of how a IPC service MitM works-
client: client-side example -
server: server-side example
-
-
simple-service: example of how a regular IPC service works-
client: client-side example -
server: server-side example
-
-