ZeroOneZeroR
ZeroOneZeroR
I have done this. But that requires a lot of works.
What you want can be done by this. You just need to use parallel mixing with blank audio input. Aren't wav files supported?
Sorry, I gave the wrong answer. Currently this not possible with this. Need to do some work.
I will work on it soon.
Your problem has been solved. You can now set startOffsetUs() to GeneralAudioInput. Use version v1.1
Do you have the previous version's code? I need the README.md file. Could you provide me with that, please?
Thank you so much.
You want this while playing with Mediaplayer? I haven't got you properly.
You can add one audio multiple times. You can add the previous Audios again with new AudioInputs with your required settings. You have to calculate the startOffset for looping.
Maybe i will have to do something to maintain the volume. I already have thought about it. Let me do something with volume. But i can't do anything with timing.