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This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP

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Hello, I recently updated to the newest Unity LTS version and with that to the corresponding URP packages. In the editor, everything looks good but if I made a build...

Since I don't want to support it forever. If someone has an "in" to the URP team, just tell them to take this code verbatim and officially support it.

help wanted