Arthur Brainville
Arthur Brainville
Few things I have to say : - Mouse selection is the next thing that will be merged to `devel` once it's actually working. Probably this evening or tomorrow. -...
> BTW, is mesh instancing fully functional in this moment? (I'm asking because I consider memory-efficient instancing of meshes an important feature) If affirmative, do you send to the GPU...
Boombox with axis work fine as of commit 5bfbc2dc14797c08dec08cb97f0cd48644b4e318 
AlphaBlendTest is still not loading it's scene hierarchy right 
On the flip side, the fix for #11 also fixed the loading of this scene (but we are still not loading vertex colors) 
Some of our rotation tests may be solved by studying [this](https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/OrientationTest?ts=4#sample-test-failure)
 Fixed vertex colors
@cesss Yes, they are what I called "motion of mesh nodes" what you are describing is the problem in the opening post of the issue. Animation tracks that moves something...
 skeleton is loaded fine, the animation playing is the problem
See comments about #38