RealCSM
                                
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                        Real CSM - a real CSM addon for Garry's Mod
Real CSM
A real 'Cascading Shadow Maps' addon for Garry's Mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2817072898
shoutouts to Blueberry_pie for the original work
TODO
- [x] seperate csm from the editor into its own entity (allows menu but also keeps editor as i like being able to spawn it in) (this is sorta done so i checked the box)
- [x] performance mode for lower end computers (2 rings only but same ring size?? idk)
- [ ] partition the frustum into subfrusta (like normal csm implementations, better on performance)
- [x] research better methods for disabling sun (if possible, I doubt)
- [ ] hammer integration so map makers can specify settings for the csm
- [x] MAKE A GODDAMN ICON FOR THE ENTITY IN THE SPAWNMENU
- [ ] Really shitty and cheap global illumination (probably very hard to do so this is unlikely)
- [x] Shadow spread in the closest ring (maybe second ring too, yknow for insane people)
- [ ] Weapon self shadowing
- [x] Firstperson player shadow
- [x] disable warnings option
- [ ] Sqaure texture for projtext for slightly better use of space???
- [ ] rewrite cause all this code is messy and kinda sucks
TRY TODO MORE
- [ ] performance, it's fine right now but no reason I cant try to improve (even tho i dont think i can at all)
- [ ] fix decals on props somehow