Camera should be able to get color information
Just an average of the blocks color(stone = 0x888888, redstone = 0xaa0000). Colors for most vanilla/computer/computronics stuff would be included, additional colors could be added in the config.
Some things would have dynamic colors(eg color lamp, sky)...
The plan was to generate the data files on the client-side.
On 19.08.2014 16:05, Wuerfel21 wrote:
Just an average of the blocks color(stone = 0x888888, redstone = 0xaa0000). Colors for most vanilla/computer/computronics stuff would be included, additional colors could be added in the config.
Some things would have dynamic colors(eg color lamp, sky)...
Reply to this email directly or view it on GitHub: https://github.com/asiekierka/Computronics/issues/39
Sorry, i dont understand what you mean with that.
Grab the textures on the client, generate a per-modpack list of colors, ask the user to push the file to their server.
On 19.08.2014 17:09, Wuerfel21 wrote:
Sorry, i dont understand what you mean with that.
Reply to this email directly or view it on GitHub: https://github.com/asiekierka/Computronics/issues/39#issuecomment-52648315
ahhh i understand, but i see a problem, when just using a color average, for example ores would be almost as grey as stone.
For ease of use, maybe as an in-game command (restricted to OP use e.g.)?