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White ball keeps rotate when fall in hole.

Open MrDummyNL opened this issue 4 years ago • 7 comments

With the Metal version table, the white ball keeps rotate forever once it fell in the hole. Movements are still correct. But rotation is not reset properly when respawned.

Just so weird effect. Normal table is possible not affected (not noticed it so far)

MrDummyNL avatar Oct 13 '21 19:10 MrDummyNL

Should have been fixed in https://github.com/VRCBilliards/vrcbce/commit/f2b123fc6935876a2ffb6562fd93b895a12f9fd6

Legoman99573 avatar Oct 15 '21 19:10 Legoman99573

Yeah, did you do a clean install updating to 1.5.0? (are you ON 1.5.0??)

Metamaniac avatar Oct 15 '21 23:10 Metamaniac

Clean update done, removed both maps, but.... for some reason with 1.5.0 and metal version.... still rolling white ball. Think there is something more needed. The ball also sometimes rolls to other direction and sometimes "shaking" in rotation.

MrDummyNL avatar Oct 20 '21 00:10 MrDummyNL

re-drag in the prefab and remove the old one and backup any configuration changes you made and see if it works

Legoman99573 avatar Oct 20 '21 01:10 Legoman99573

to be clear @MrDummyNL, is it rotating when YOU YOURSELF hit it into a hole (after hitting other balls) or when OTHER PEOPLE are hitting it into holes (after hitting other balls)

I ask because the latter has been reported to still be an issue.

Metamaniac avatar Oct 20 '21 16:10 Metamaniac

Can confirm this happens. Appears angular velocity is still handled by table sim when ball is pocketed

Codel1417 avatar Oct 21 '21 02:10 Codel1417

Yeah it was for big part from others, but i think it is also on me. And now @Codel1417 say it's still has wrong rotation, so it need checked again. Table was clean installed.

Hope it can fixed. Not big impact for gameplay.

MrDummyNL avatar Oct 25 '21 19:10 MrDummyNL