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This project demonstrates how URP's DepthNormals prepass can be used to create mesh-volume-based lights; that is, the illusion of simple lighting rendered on the backfaces of box meshes placed in a sc...

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### WHAT You are receiving this PR because your repository is cataloged by unity-backstage through your catalog-info.yaml file that is located at the root level. We are adding a validation...

### What This is a simple update for consistancy of links and names related to [Unity Internal Developer Portal](https://go/internal-dev-portal). These non-functional changes can simply be merged at your earliest convenience....