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Various RMC4_UE5 Fixes

Open connorjak opened this issue 3 years ago • 3 comments

WIP addressing issues in https://github.com/TriAxis-Games/RuntimeMeshComponent/pull/231#pullrequestreview-985254722

connorjak avatar May 25 '22 19:05 connorjak

Will be making many more changes as time permits, but existing state is suitable for merge.

connorjak avatar May 25 '22 19:05 connorjak

  • [ ] Implement changes from BreadLoaf on discord:
    • Uncomment raytracing code + fix any errors
    • Add Segment.MaxVertices() = IndexBuffer.Num(); in RuntimeMeshSectionProxy.cpp

connorjak avatar May 25 '22 21:05 connorjak

  • [ ] Check compile with UE5.0.2

connorjak avatar May 27 '22 19:05 connorjak