Guillaume Raffin
Guillaume Raffin
Goal: I want to replace the old `ObjectConverter` by a more flexible tool that allows for custom serialization/deserialization and is easier to test. Resolves #156, resolves #114, resolves #70, resolves...
This resolves #907 by adding the ability to generate the list of exportable symbols (i.e. functions and globals), in a format that the linker (ld) can understand. Like `depfile`, this...
What I'm trying to do: 1. write a Rust library with a C-compatible interface (extern functions, etc) 2. use `cbindgen` to generate a C header, to use the library from...
## Draft ### Format `command param1 -flag --explicit value --multiple v1 v2 v3` #### Parameters types - flags: boolean value present/absent - named arguments: arbitrary value, ex. `param1` - explicit...
## Current draft 1. Load the global config 2. Initialize the logging framework (cf airframe-log) 3. Start the actor execution service 4. Load the predefined internal IDs in order to...
cf. https://github.com/lefou/millw
I've chosen airframe-log for its performance, ease of use and clever macros (for instance, airframe-log can print the line number of the calling code, without any overhead since it's computed...
Upgrade to Niol v2, refresh the network system, and document it properly.
In Alpha 0.5, only the chunks of the spawn region are sent. The server should react to the players' movement and send the new chunks automatically.
-> https://github.com/tuubes/docs