ExoticGarden
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Drops happen in blacklisted/disabled worlds.
Description (Required)
Blacklisted worlds do not prevent drops from occurring in that world.
Steps to reproduce the Issue (Required)
Blacklist a world. Break some grass. Disabling items in the world file doesn't prevent this from occurring either.
Expected behavior (Required)
I expect blacklisted worlds (and even disabled items in core SF world configs) to not drop the disabled items.
Server Log / Error Report
No errors. SF doesn't see this as an issue.
Environment (Required)
Paper 1.19.2 131 Didn't think CS CoreLib was still used... SF Dev 1027 (96c873bd) EG vDEV 78 7f9a5f63
See: https://github.com/TheBusyBiscuit/ExoticGarden/search?q=world-blacklist&type=code
The current world-blacklist only prevent custom bush, fruit, and three being generated on fresh chunks. It's possible to get the Slimefun ExoticGarden seeds in any world as long as it has grass and player can break it.
See: https://github.com/TheBusyBiscuit/ExoticGarden/search?q=world-blacklist&type=code The current
world-blacklistonly prevent custom bush, fruit, and three being generated on fresh chunks. It's possible to get the Slimefun ExoticGarden seeds in any world as long as it has grass and player can break it.
When it is disabled, that should mean disabled in every way. When running a vanilla world on the same server, it is unnatural for plugins to interfere in such a way when the items are completely unusable.