Engine
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Trigger that effects the players gravity.
Which component should be improved?
Entity
Describe your suggestion
A trigger brush that when a player or other entities can use to have gravity in any direction specified and as long as the entities are in the bounds of the trigger, they will have the gravity which can allow players to jump without loosing the custom gravity. there can be outputs when the player enters the gravity trigger and leaves. and finally there should be a way to change the gravity of this trigger using an input. this would allow a ton of new game mechanics.