bf3-bots
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General Stability
To be fixed before 0.0.5:
- [x] Ensure navigation/combat is standard across all levels
- [x] Reduce memory usage, switch array dtype to 32bit (float32, int32), allocate resources on demand.
- [x] Clear bots on level reset.
- [x] Reduce behaviour cycle latency [try to query once for all bots]
- [x] DFAstar++ to prefer recorded (known) paths
- [x] Fix random crash on CQ (clone destination)
- [x] Load navmesh on level change