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General Stability

Open SquarerFive opened this issue 5 years ago • 0 comments

To be fixed before 0.0.5:

  • [x] Ensure navigation/combat is standard across all levels
  • [x] Reduce memory usage, switch array dtype to 32bit (float32, int32), allocate resources on demand.
  • [x] Clear bots on level reset.
  • [x] Reduce behaviour cycle latency [try to query once for all bots]
  • [x] DFAstar++ to prefer recorded (known) paths
  • [x] Fix random crash on CQ (clone destination)
  • [x] Load navmesh on level change

SquarerFive avatar Mar 07 '21 02:03 SquarerFive