SDWebImageSwiftUI
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SwiftUI Image loading and Animation framework powered by SDWebImage
Is it possible to preserve images in cache even in case of a HTTP 300/400/500 response from server?
I'm using `SDWebImage` in order to preserve data bandwidth with `.refreshCached` in order to update images from time to time: ``` WebImage(url: url, options: .refreshCached, options: .refreshCached) ``` This works...
If you try to run the sample app on Xcode 14 beta 5 you get the following warnings.
What I want is to show Lottie when the Image is loading. It needs to set frame size of the Lottie Image. But Later, you'll see the image size after...
Thanks for the slick library, it's working great. I have a LazyVGrid that arranges over 1000 images. I've added the .fade transition which is working great. Ideally tho if the...
Officially it is not possible to change the colour of the remote SVG image in `AnimatedView` with template rendering mode. workaround: ``` AnimatedImage(...) .onViewCreate(perform: { view, _ in guard let...
Hi @dreampiggy, great library! I wanted to ask if it is possible to programmatically update images in disk cache in case that the original files have changed on the web?...
When using SDImageResizingTransformer in a view whose state constantly get updated, some slow loading images will flicker. **Example Video:** https://streamable.com/cvyi05 **Code to reproduce:** ```swift import SwiftUI import SDWebImageSwiftUI struct ContentView:...
Hello, I try to run my app with m1 simulator but get error like this, how to solve this issue? Thank you
Xcode 13 iOS 14+ When my model retrieves its image URL, the following code is called: ``` if let imageURL = model.profilePhotoURL, !imageURL.absoluteString.isEmpty { AnimatedImage(url: imageURL).onFailure(perform: { error in print("we...