zep
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From: https://github.com/averrin/vvm
This is zepto-8, an experimental IDE for PICO-8 that I’m working on. I’m just evaluating Zep for now, but undo support and minimal Vim bindings have me thrilled!
Here is my integration code, and here are the changes I had to make in Zep.

This is an image from https://github.com/cmaughan/imgui - a trivial integration of zep into imgui, requiring no makefile changes, and just a few lines of code. It also shows the 3D orientation widget in that repository too.

New feature to make it easier to have an integrated REPL; this shows the demo app using Scheme.
In live mode, using a book of shaders background. Also using freetype font rendering.
The new search mode; showing a forward '/' search.
Found at: https://github.com/olealgoritme/oa3D
This is an image from the new integration example project, showing single header include as well as submodule integration:

PCSX Emulator Video showing usage: https://www.youtube.com/watch?v=WeHXTLDy5rs
Screenshot:

Here's an example of zep integrated with rxi's microui and memononen's fontstash, and a goofy pixel font

A work in progress sample of integrating Zep into a live coding environment, using the Vulkan API: https://github.com/cmaughan/vklive
