UnityPlugin-AVProMovieCapture
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AVPro Movie Capture is a Unity Plugin for advanced video capture to AVI/MP4/MOV files
When creating a video with the CaptureFromCamera component, the ambient occlusion effect seems to be floating next to objects that are getting recorded. Makes it look like a floating shadow...
We discovered recently that AVPro automatically signs the macOS build whenever we build an app bundle (See `Assets/Plugins/RenderHeads/AVProMovieCapture/Editor/Scripts/PostProcessBuild_macOS.cs`). This is problematic for us since we have builds for both the...
We're currently recording webcam+microphone to a video file; but we'd also like to be able to output just the audio as a WAV. What's the best way do that? Thanks!
**Is your feature request related to a problem? Please describe.** We use the plugin to record gameplay videos to share on social-network platforms. However, viewers of the video can't tell...
**Is your feature request related to a problem? Please describe.** I want re-encode captured movie with sound filtering **Describe the solution you'd like** Any interface to load / edit /...
Hey there, during production we need to render specific parts of the project again and again. Is there a good way of syncing framenumbers with the timeline? I found the...
**Is your feature request related to a problem? Please describe.** I want user's video captures on Android to show up in their Movies folder instead of DCIM, where they're less...
Hey there, we really like your plugin and we are glad at least someone is caring for an ODS Solution in Unity nowadays! At least we are very limited because...
See forum thread here on page 27: https://forum.unity.com/threads/released-avpro-movie-capture.120717/page-27 User Tubbritt posts about ODS rendering not saturating the performance of his machine. It is worth investigating if/how we can improve performance....
**Is your feature request related to a problem? Please describe.** Seems like there is no way to record video using URP Camera Stack. The `CaptureFromCamera` component doesn't recognize contributing cameras...