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A native alternative to the heavy Electron Unity Hub, written in C++

Results 13 UnityHubNative issues
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It would be useful if the new project window could remember the previous project location. It would also be useful if the templates were at least sorted by name, and...

enhancement
good first issue

The projects list seems to be initially sorted by order that the projects were added, and then on future launches seems to reverse the sort order every time. I have...

bug
good first issue

Added a feature to keep main window's size and position, and not reset it on each launch. Used default wxConfig feature already included in project, so no any new tools...

**Is your feature request related to a problem? Please describe.** when closed, the app is really closed so we have to relaunch it each time **Describe the solution you'd like**...

enhancement
help wanted

When the full name of the project and path are too long, you need to adjust columns every run.

enhancement
help wanted
good first issue

I suspect this may be something that can't be controlled, but I find that what happens is: * I launch UnityHubNative on Mac and it's deliciously fast. I tell it...

enhancement
help wanted

I am noticing there is a rendering issue on the UHN taskbar icon. I can only see a couple white dots for the logo. I think all that is needed...

bug
help wanted
good first issue

hey there, thanks for this great tool. Unity Hub is extremely slow on apple silicon macs, so this has been great. however, it would be great if the processor architecture...

enhancement

In Unity Hub ![Image](https://user-images.githubusercontent.com/45511976/214009346-5baa12e8-7661-4252-b8f8-2e790220cbea.png) Is there a way to do this in HubNative?

enhancement

Not sure if this is even possible since I can't find those versions on the Unity download archive, but maybe someone can figure out where the official hub is grabbing...

enhancement
help wanted
good first issue