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Modifiable texture UV inspector preview

Open jmickle66666666 opened this issue 6 years ago • 3 comments

trenchbroom uv editor

Using UI Elements, we could create an inspector preview and editor for UVs in the inspector, similar to Trenchbroom's.

This would allow quick edits without having to switch tools and potentially provide extra control that would be nonviable in the scene view.

jmickle66666666 avatar Jun 07 '19 12:06 jmickle66666666

If we build a 2D shape editor, we probably could re-use some of the code for this (or the other way around)

LogicalError avatar Jun 07 '19 12:06 LogicalError

And yes, we should definitely do this! It'll help for those those situations where you need to precisely place a texture on a surface/multiple surfaces that have a difficult shape

LogicalError avatar Jun 07 '19 12:06 LogicalError

Awesome, was reminded of this feature because of #107, which is handy but this would make it practical

jmickle66666666 avatar Jun 07 '19 12:06 jmickle66666666