Phaser Editor 2D
Phaser Editor 2D
Also, we should think if we are going to implement it as a Scene tool or a separate tool, with a custom file format, that you can add to your...
Yes, it is in our todo list, you can check the development Project, in the Propositions column, a card about it: https://github.com/PhaserEditor2D/PhaserEditor/projects/1#card-1272973 I do not understand very well your concern...
No, no, nothing is going to be separated, we are building a huge IDE :)
And maybe an RSS generator? In this way, users don't need a github account to stay updated.
We use YAML in this website: https://www.videojuegoscuba.org/ Here the repo: https://github.com/GameDev-Cuba/creadores-cubanos-videojuegos-website Baiscally, it uses a static site generator. BTW, that site was inspired by this one 😉
Hola @oscarlvp En mi opinión esta lista puede recoger todos los proyectos opersource que se definan a sà mismo cubano y quieran ser reconocido como tal, no importa el dónde...
Hi! So, is there macOS support? I don't have experience compiling Qt apps in macOS, but I can try.
Hi @BishopWolf Good. But I don't see any distribution file. I mean, in the releases assets. I guess I should execute it from source.
Nice! Thanks!
Yes, we should look at that because I think the Watch mode could simplify a lot TypeScript IDE, probably an Eclipse project builder is not going to be needed anymore....