Pebaz

Results 46 comments of Pebaz

I'm trying to integrate Rhai into my game but for the life of me I can't figure out how to pass a Vec of a custom Rust type (already registered...

@schungx Thank you very much for your help this is what I needed!

I have searched through the Raylib-Py source and as far as I can tell, all of the bindings are correctly structured. Functions that work are structured the exact same as...

Thanks for the idea! I checked it out and found: 1. Raylib-C was using v2 MingW 2. Raylib-Py was using v2 MingW (But Python is MSVC...?) 3. Raylib-Py cannot see...

I compiled and tested the x64 MSVC version to to avail. Not sure where to go from here.

No worries! Has anyone gotten this particular example (`examples/models/models_heightmap.py`) to texture properly? If someone has, maybe we can go from there (find out library, Python, and system architecture, what compiler,...

@electronstudio I was not able to get any version of the DLL to work. As far as I am concerned, I cannot continue to use Raylib-Py without being able to...

Fantastic work!

| _@xxxMEMESCOEPxxx and what do you want from me here?_ @ghaiklor you salty bro? 😅 I'm also getting this on WSL after running bootstrap script. Any ideas what this could...

All items have been addressed in work towards v2.0.0.