StyledPlayerList
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Player list should update when another player connects
I imagine many servers use %world:player_count% in their player lists, but player list updates seem to be restricted to a timer, so the true player count does not update as soon as a player connects. Ideally, a solution would allow individual placeholders to be tracked and updated as their backing values change, but as a stopgap, could the player list be updated when a new player connects to ensure that %world:player_count% stays correct?