PabstMirror
PabstMirror
Have you tested at all in mp? IIRC hitPart is a little weird and there are reasons we didn't use it in medical I think the eh will only fire...
will only pass CI on merge (due to changes to workflow)
Thoughts on adding a big pop-up warning for duplicate compats? 
What is the advantage over playerEH? It's a global EH so it seems like it might run a bit more often
> Running on same frame as the slot item is changed seems to be a frame behind when dragging from inventory, but first in the same frame when using scripted...
getting very strange results in 3den when using missions with arsenal set - place unit, change NVG to something custom (like `ACE_NVGoggles_WP`) ``` onSlotItemChanged: _item=ACE_NVGoggles_WP, _slot=616, _assign=true, hmd player=ACE_NVGoggles_WP onSlotItemChanged:...
I think drawing the goggles's image should happen on every settings besides 0
are you using a custom FOV? try rotating the tool 90 degrees, is the offset the same?
It may be related to https://github.com/acemod/ACE3/pull/9219/files iirc they changed drawIcon to handle aspect ratios automatically in 2.14 but I'm really not sure if there is anything we can do about...
maybe look into using `AveragePoint` for all hitpoints? but this might be worse for things like hithull??