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[Feature Request] Glquake reflections.

Open powerpuffboysz opened this issue 2 years ago • 6 comments

Would it be possible to implement glquake reflections or an alternative that achieves a similar effect?

powerpuffboysz avatar Apr 07 '23 12:04 powerpuffboysz

I have never heard of this before. Do you have a screenshot of the effect in question?

Novum avatar Apr 07 '23 18:04 Novum

Unfortunately no. Documentation on the effect amounts to it "existed". Stained glass reflections and mirrors would be Controlled by the r_mirroralpha command. And getting glquake to run on my system has been an absolute no go. Although from what little i could gleam the effect wasnt super well implemented and was kinda hacky in glquake

Edit: apparently mark v has it if that makes it easier to pull from

powerpuffboysz avatar Apr 07 '23 20:04 powerpuffboysz

These were removed by Fitzquake 0.6. They were hardcoded for certain glass textures.

https://user-images.githubusercontent.com/24851409/230679921-7a2c5d44-bbf6-4aba-927c-73a80616d16d.mp4

temx avatar Apr 07 '23 21:04 temx

I see. It's kind of unlikely that I will add this obscure feature. Was this even enabled by default? Probably not?

Novum avatar Apr 10 '23 08:04 Novum

GLREADME.TXT says:

r_mirroralpha 0.3
This changes one particular texture (the stained glass texture in the EASY 
start hall) into a mirror.  The value is the opacity of the mirror surface.

garoto avatar Apr 10 '23 13:04 garoto

So an obscure cvar, as I thought.

Novum avatar Apr 11 '23 07:04 Novum