canvas
                                
                                 canvas copied to clipboard
                                
                                    canvas copied to clipboard
                            
                            
                            
                        Vulkan Support
+1
Actually, it should be a separate core module since vulkan is much more than rendering. The actual renderer can then be written in ES, and/or including a compute abstraction. Then that renderer can be used as a canvas backend.
I'm actually working on the V8 binding myself, but any help would be greatly appreciated!
This was more for allowing it to be used in 2d , when this issue was created it was possible to use metal in 2D . Now it can also be used in WebGPU
Sent from Yahoo Mail for iPhone
On Wednesday, November 17, 2021, 7:07 AM, frank-unovica @.***> wrote:
Actually, it should be a separate core module since vulkan is much more than rendering. The actual renderer can then be written in ES, and or including a compute abstraction. Then that renderer can be used as a canvas backend.
— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub, or unsubscribe.
Added https://github.com/NativeScript/canvas/commit/9a5723f7f7b6aa555e8a3f020ffc8bfc5753ad50