NathanKell
NathanKell
Oh crap I forgot they weren't. I think we'll need to write our own preprocessor then to generate the config, until this is true. :]
Do like, do want! :)
That's the only place I remember seeing it.
As a, shall we say, interested party, just wondering if the secret news is you-related or KSP-related...
Ah, I see. Thanks for the info! I'll keep mum. :)
@rbray89 just bumping this--I notice @pingopete says scaledversion textures aren't showing, which I assume means EVE still isn't compatible with Kopernicus shaders...
(1) @Teknoman117 would know best, but I believe Kopernicus does replace the materials on both (scaled/PQS). I'll have to dig regarding names. (2) When do you query CBs? If it's...
Alternative to (2): Use only scaled space transform name, and get component CelestialBody upwards/downwards from the scaled space transform.
Ah, I see. Ouch, yes, that does sound race-condition-y, although it could be solved by the alternate approach above (getting scaled transform _only_, and then looking in the scaled transform's...
That's probably safest, tbh, a lot of stuff runs on main menu.