NathanKell

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Oh crap I forgot they weren't. I think we'll need to write our own preprocessor then to generate the config, until this is true. :]

That's the only place I remember seeing it.

As a, shall we say, interested party, just wondering if the secret news is you-related or KSP-related...

Ah, I see. Thanks for the info! I'll keep mum. :)

@rbray89 just bumping this--I notice @pingopete says scaledversion textures aren't showing, which I assume means EVE still isn't compatible with Kopernicus shaders...

(1) @Teknoman117 would know best, but I believe Kopernicus does replace the materials on both (scaled/PQS). I'll have to dig regarding names. (2) When do you query CBs? If it's...

Alternative to (2): Use only scaled space transform name, and get component CelestialBody upwards/downwards from the scaled space transform.

Ah, I see. Ouch, yes, that does sound race-condition-y, although it could be solved by the alternate approach above (getting scaled transform _only_, and then looking in the scaled transform's...

That's probably safest, tbh, a lot of stuff runs on main menu.