Mikhail Paulyshka

Results 47 comments of Mikhail Paulyshka

Yeah, it is on my plan.

It should works, please check your directory layout (there is should be `fakepdb.py` in `/plugins/ folder`) ![image](https://user-images.githubusercontent.com/704382/130325314-4054901f-cb57-41c8-892a-fc7d11274902.png)

Looks OK (in any way I think it will be changed during implementation)

Please try v0.5.1, huge amount of stability fixes were made. https://github.com/Mixaill/galaxy-integration-gw2/releases/tag/v0.5.1

It took some time (from days to weeks) to get it updated automatically, so the easiest way to test new update is to install it manually.

@steffenw94 Can you attach here or send to `[email protected]` this log file? Windows: C:\ProgramData\GOG.com\Galaxy\logs\plugin-gw2-637b1fd4-b1d0-4de8-9bf6-757e639807f3.log macOS: /Users/Shared/GOG.com/Galaxy/Logs/plugin-gw2-637b1fd4-b1d0-4de8-9bf6-757e639807f3.log

Well, looks like it could be connected with the amount of achievements. Looks like achievement gathering takes much higher time and integration do not send ping response back to the...

Please try to use v0.5.0 https://github.com/Mixaill/galaxy-integration-gw2/releases/tag/v0.5.0 Unpack it to %localappdata%\GOG.com\Galaxy\plugins\installed\galaxy-integration-gw2` (or something similar if you have installed integration via GOG Galaxy client)

Please try v0.5.1, some fixes were made. https://github.com/Mixaill/galaxy-integration-gw2/releases/tag/v0.5.1 However it looks like there is bug in Galaxy itself. When achievements number reaches some threshold, GOG Galaxy breaks and show none...

![image](https://user-images.githubusercontent.com/704382/70375540-e37c4f00-190f-11ea-925f-e7a2b8dd839b.png) Works for me. Maybe it is regression. I'll try to look at this problem in a short time.