SyncInv
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Paper cross server player data syncing using redis and OpenInv | Provided without support nor warranty! (See point 15. in GPLv3 license) So do not use this if you can't support it yourself/don't have...
Minedown instead of MiniMessage
Updated the dependencies to the newest (1.20.6) version. Most importantly is OpenInv with a change in its public API, where "retainPlayer" is now marked for removal. I know the way...
Moved the Noise to it's own PR.
#### Used Version [SyncInv] Enabling SyncInv v0.6.2-SNAPSHOT (build 99) #### Config ```yaml Its the default config, didn't change anything except for redis connection and the server settings. ``` #### Environment...
#### Used Version SyncInv build 78 #### Config ```yaml # Debugging mode to log more about what's going on debug: false # Redis messenger settings redis: host: a port: a...
Hi. I have a mini-game server where I don't want the inventory to be shared with the survival server, for security reasons. By setting `sync.inventory: false`, `sync.enderchest: false` and `sync.gamemode:...
### What is happening? OpenInv has changed its API and needs to be updated in SyncInv to work in 1.21.1 ### What did you expect to happen? Should start the...
### What is happening? Syncing data between servers worked just fine a day ago, but today I'm getting: `You can only move once your player data is loaded!` ### What...