Jake Potrebic

Results 384 comments of Jake Potrebic

Ok, added that overflow consumer. Tested it as well, setting the consumer to drop the itemstack in the world anyways. By default, it just sets the count of the stack...

So I can reproduce this, and I'll try to find the issue. I think it's actually probably a bug in Paper with the translation system somewhere, but it's gonna take...

Oh wait, duh. I think I know what it is. Do you have the wrench modules enabled @bradgillap ? Cause it is setup to supply a resource pack for that,...

The gamerule is how the percentage is controlled. If the percentage is still 100, then of course it won't do anything as it still requires all players to be sleeping....

The module is configurable tho. It isn't always the case that if the module is active, sleeping should work with only 1 person. It is configurable so that half the...

Sounds like good idea, but each of these enchantment plugins go about adding enchants in a different way, so I can't do *all* of them. What are the most used...

Why not minimum java version instead of recommended?

I just added a small thing to the tests that now fail which show the issue more directly. https://github.com/Machine-Maker/vineflower/tree/demo/cast-issue

I found some more issues related to the beehive thing. the fix for that in this PR currently isn't correct and only fixes one instance of it. Fixing all of...

Ok, I think this is now the most correct fix for block entities and itemmeta. Instead of storing the data in a CraftBlockEntityState which will add a bunch of extra...