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Asset preprocessing

Open musjj opened this issue 1 year ago • 0 comments

Since 0.12 with Bevy Asset V2, Asset Preprocessing is now supported:

Asset preprocessing is the ability to take an input asset of a given type, process it in some way (generally during development time), and then use the result as the final asset in your application. Think of it as an "asset compiler".

If you are building an app that tests the limits of your hardware with optimal formats ... or you just want to cut down on startup / loading times, asset preprocessing is for you.

This will help cut down both loading speed and users who are uncomfortable with shipping their entire .ase files with their game

musjj avatar Jul 27 '24 10:07 musjj