sledge
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Apply null/nodraw to newly-created faces from the clip tool
Archie from TWHL suggests the following:
While you're on texturing, I had an idea that'd speed up workflow (for me at least) significantly.
Can you make a (presumably togglable) option that would automatically texture the 'new' faces created down the split during a clip with NULL/NoDraw and automatically align said faces to 'World'?
Reasoning: The new faces created during a clip in Hammer seem to be textured in the texture most prominent on the brush being clipped. I can't think of a single time where that's been the texture I've actually wanted, as trim textures for holes and NULL for detailing are almost always the better option. Setting it to NULL by default will easily show which faces still require texturing after a clip. Further, always aligning clipped faces to World by default will prevent any TEXTURE AXIS PERPENDICULAR TO FACE bugs often created during clipping.
Perhaps this could apply to carve as well? It probably wouldn't work with the 'make hollow' feature.