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An open source alternative to Valve's Hammer Editor for the Goldsource engine. (No longer in development)

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Instead of the single "Fit" button.

please mark as extremely high priority tia

When multiple tabs are open Sledge will get stuck in an infinite loop because it continually raises `Document:Activated` events in response to tab change events. An event handler for `Document:Activated`...

When an entity base class does not exist Sledge reports it as having circular dependencies. For example, this is from a Deleted Scenes fgd that has an incorrect baseclass: ```...

### Translations.Chinese.Ver20190517-1.0 Some texts are temporarily not translated. Translator: LiangZong梁总 Correction and supplement: goodDOS阿叶 Download: [Translations.Chinese.Ver20190517-1.0.zip](https://github.com/LogicAndTrick/sledge/files/3191679/Translations.Chinese.Ver20190517-1.0.zip)

Will Sledge be able to translate locally now?

![QQ截图20190423202553](https://user-images.githubusercontent.com/16776856/56580885-52699980-6606-11e9-809e-7b2fb331251d.jpg) ![QQ截图20190423202644](https://user-images.githubusercontent.com/16776856/56580884-51d10300-6606-11e9-8935-6a282bf4e0b7.jpg) Direct3D 11.1 is required. (Veldrid.VeldridException) 在 Veldrid.D3D11.D3D11CommandList..ctor(D3D11GraphicsDevice gd, CommandListDescription& description) 在 Veldrid.D3D11.D3D11ResourceFactory.CreateCommandList(CommandListDescription& description) 在 Sledge.Rendering.Engine.Engine..ctor() 位置 D:\Github\sledge\Sledge.Rendering\Engine\Engine.cs:行号 49 在 Sledge.Rendering.Engine.Engine..cctor() 位置 D:\Github\sledge\Sledge.Rendering\Engine\Engine.cs:行号 18 “Sledge.Rendering.Engine.Engine”的类型初始值设定项引发异常。 (System.TypeInitializationException) 在 Sledge.Rendering.Engine.Engine.get_Instance() 位置...

The main texture selection widget does not have the recent textures list that the Texture Application Tool has. It should be added to achieve feature parity with Hammer.

Add a setting for the default texture to apply to newly created brushes. Somewhat related to #181 since the default texture most people use is null/nodraw.

Scrolling in Environments Settings is inconsistent. Even if you select the scroll area by clicking in it it will only rarely accept scroll input. Clicking on a button in the...