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Determinism with contacts

Open cBournhonesque opened this issue 1 year ago • 3 comments

My networking crate had 0 rollbacks with xpbd, but now in one of my examples, everytime the entity collides with something else I have some rollbacks.

I checked the logs, it seems like my inputs are networked correctly, but I notice that after contacts the server and client entities have slightly different positions/rotations. It could still be a problem on my part but I think it's still useful to raise the issue just in case.

This happens even in singlethreaded mode

cBournhonesque avatar Jul 08 '24 17:07 cBournhonesque