Nuklear
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Rename null texture field to name friendlier to language bindings
"null" is a reserved keyword in most languages, to make the usage of the library easier for other languages (and other compilers zig/D), let's rename it, it also is a better name in my opinion, null should be reserved in C too imo
Looks OK to me on the first glance.
Could someone else please review this? Maybe also @Hejsil as a Zig expert :wink:?
As for Zig, @"null" can be used for variable, field, function and declaration names, so it is not really a problem as long as Zig's auto translation tools actually does the correct thing. Idk about other languages, though, so this might still be a necessary change,
@ryuukk ok, please bump the version (the third number only) to not break any build pipelines expecting that each release has a corresponding unique version string and then we will merge this :wink:. Thanks!