LibGDX-Chess-Game
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A Parallel AI Chess Game made with LibGDX Framework to make the game playable on many devices. Choose against AI from Level 1 to Level 10. You can play against your friend as well.
A simple 2 player chess AI that implemented minimax & alpha-beta pruning & move-ordering & pawn structure analysis to fully optimise the AI It's cross-platform as well, unfortunately it cannot run on web as it is a multithreaded program
NOTE: Can't create ipa for ios since I am not using macOS...
Apparently a minimum of Android API Level of 24 or Android 7.0 Nougat is required to use Stream API However, it appears that there is also a library that desugar Stream API syntax thus a lower android version can be used
To generate executable, open the terminal and do the following
Desktop: ./gradlew desktop:dist. The generated JAR file will be located in the desktop/build/libs/ folderAndroid: ./gradlew android:assembleRelease. This will create an unsigned APK file in the android/build/outputs/apk folderiOS: ./gradlew ios:createIPA. This will create an IPA in the ios/build/robovm folder
Visit https://github.com/libgdx/libgdx/wiki/Deploying-your-application for more info
Folder Structure
The workspace contains two folders by default, where:
core: the folder to maintain sources, stores the code for chess engine logic and UI designasset/resource: the folder that store textures, skin and font for the UIplatformExe: the folder that contains each platform's executable file
To play the Game
| No. | Steps |
|---|---|
| 1. | User can choose to play as white/black |
| 2. | User can choose white/black as AI |
| 3. | Or, user can watch AI play against itself |
| 4. | Once the game started, left click the piece you wish to move, and click the square you wish to place it |
| 5. | User can reset timer if they wish to start a new game |
Game Features
| No. | Features |
|---|---|
| 1. | Restart new game |
| 2. | Save game/ Load saved game |
| 3. | Exit to menu screen |
| 4. | Highlight legal moves |
| 5. | Show move history |
| 6. | Choose AI level from 1 to 10 |
| 7. | Show captured piece |
| 8. | Undo previous move |
| 9. | Multithreaded feature depends on the number of cores of a pc, the greater the better/faster AI can think |
| 10. | Flip board |
| 11. | Choose 6 different board colors |
| 12. | Pause timer |
| 13. | Show AI thinking progress bar |
| 14. | Show menu and about screen |
Welcome Screen
About Screen
Game Screen
