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Documentation of GDevelop - the fast, open-source, no-code game engine.

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1st version of the "Game Analytics" page.

a simple example who shows how to limit the text for the Text Input OBJ

Updated with the template for Slice Extension

**Do not merge for now**. ToDo: - [ ] Simplify [this page](https://wiki.gdevelop.io/gdevelop5/community/contribute-to-the-assets-store/) to mention the .gdo in first instead of the technical details. - [ ] Reorder the Community section,...

Added links to the Custom Object packs from the store, so users can find them.

This page was not useable because almost all the example code was being rendered as pairs of pointy brackets with nothing in between. No changes other than attempting to escape...

I noticed that the small (but important) notion of "keeping objects on the base layer" disappeared. So, I added it back. I also changed some words to match user's search...